Post by Teague on Jan 4, 2017 18:11:34 GMT
First Glance
Name : Teague
Age: [[Insert characters age here]]
Race: Warg
Location: [[Insert where your character was born/raised/or lives currently]]
Background: Nomad
Appearance
Play-by: Ricki Hall
Overall: Teague is a rough looking man who wears the miles he's traveled openly. A mountain of a man Teague's size is further exaggerated by the bulk clothing he often wears. Often bound in pelts of animals and leather strips Teague seems to look more like a beast than a man from afar. His most noticeable pelt is that of a white wolf often draped across his shoulders like some sort of cape. Often times Teague will have a cowl drawn over his features to protect him from the harsher climates and out of habit will leave it up even while navigating the more hospitable regions of the Orient. Teague rarely wears anything beyond these trappings. He carries a small arsenal upon him making each of his steps rattle with the sound of steel upon steel. The most glaring of these weapons is a large, oddly shaped bow he refers to as a "Great Bow". The thick arrows hanging from the quiver that resembles stunted spears give most an inkling of understanding what makes this strange bow great. Beyond that, a bearded axe hangs from his right side as well as several well-used daggers stashed between his furs. Because of his status, Teague has been gifted several outfits that suit his noble title and with some gentle provocation and persuasion will dress up when the circumstances call for it.
Beneath Teague's numerous layers of clothing, he is a well-muscled individual who bears a plethora of scars and inked images upon his lightly tanned flesh. Each of these many markings belies a story, many of them forgotten but recorded in the many volumes of Teague's journal. The most obvious wounds are his malformed knuckles, bent nose, and missing small finger on his left hand. At some point, his face might have been considered handsome had it not been marred by blade and needle. Strong features accented by oaken eyes peer out from beneath a long mane of brown hair often in disarray. A cheery but seldom seen smile hidden behind a thick beard that reaches to his collar bone.
Personality
Teague is a man who prefers solitude to companionship, the serenity of the forest to the cacophony of the city, fealty to himself rather than a king. These attributes alone make it difficult for the man to function within polite civilization, let alone lead a Court. Yet somehow the surly wildling manages to do just that. His naturally gruff demeanor belies an observant and introspective nature. His years living the life of a hermit have granted him a certain understanding of himself that few possess allowing him to act with surety in all of his actions. Since growing to adulthood Teague cannot recall doing anything he looks back on with regret. He cares little for the trappings of his title as the "Leader" of the Exiles and even less for the titles of others. No matter what station Teague addresses others in a brutish straight forward manner. A common phrase uttered by the man is "I am no man's better, nor are they mine."
In spite of, or perhaps because of, his shortcomings Teague has proven to be of an even temperament rarely showing anything beyond mild annoyance where others would grow infuriated. He has proven to be profoundly contemplative though can be thought of as slow to move. This has drawn numerous complaints from some of his more outspoken critics but his deliberate and methodical plans have kept the restless Court of Exiles grounded. Teague prefers to sort out any form of disagreement through honest communication and negotiation but will not shy away from a fight if it comes down to it. Violent confrontation is usually his last resort as he's taken the phrase "War is the last argument of kings," to heart.
Teague is not without joy. The man has a rather dry sense of humor and favors sarcasm. Unfortunately, his deadpan manner in delivering his jokes often cause others to take him seriously. Those that play along with his odd wit are often greeted by a rarely seen smile and a deep, boisterous laugh. Teague, like in most things, is slow to grow close to others but for those he does choose to call friends he displays a level of loyalty that borders upon being a fault.
Oddities
I. Teague can often be found journaling or sketching, even in the midst of conversation.
II. Teague lacks an understanding of personal space and often invades others' without thought.
III.
History
[[does your character have any living relatives? or are they an orphan? How did they get to where they are today? Please write a brief history of your character. Please write at least 150 words on your character and their background]]
Player
Alias: Teague
Age: 24
Experience: 10 erratic years that probably equates closer to 3
How did you find us?: Proboards Support
Name : Teague
Age: [[Insert characters age here]]
Race: Warg
Location: [[Insert where your character was born/raised/or lives currently]]
Background: Nomad
- - - - - - -
Appearance
Play-by: Ricki Hall
Overall: Teague is a rough looking man who wears the miles he's traveled openly. A mountain of a man Teague's size is further exaggerated by the bulk clothing he often wears. Often bound in pelts of animals and leather strips Teague seems to look more like a beast than a man from afar. His most noticeable pelt is that of a white wolf often draped across his shoulders like some sort of cape. Often times Teague will have a cowl drawn over his features to protect him from the harsher climates and out of habit will leave it up even while navigating the more hospitable regions of the Orient. Teague rarely wears anything beyond these trappings. He carries a small arsenal upon him making each of his steps rattle with the sound of steel upon steel. The most glaring of these weapons is a large, oddly shaped bow he refers to as a "Great Bow". The thick arrows hanging from the quiver that resembles stunted spears give most an inkling of understanding what makes this strange bow great. Beyond that, a bearded axe hangs from his right side as well as several well-used daggers stashed between his furs. Because of his status, Teague has been gifted several outfits that suit his noble title and with some gentle provocation and persuasion will dress up when the circumstances call for it.
Beneath Teague's numerous layers of clothing, he is a well-muscled individual who bears a plethora of scars and inked images upon his lightly tanned flesh. Each of these many markings belies a story, many of them forgotten but recorded in the many volumes of Teague's journal. The most obvious wounds are his malformed knuckles, bent nose, and missing small finger on his left hand. At some point, his face might have been considered handsome had it not been marred by blade and needle. Strong features accented by oaken eyes peer out from beneath a long mane of brown hair often in disarray. A cheery but seldom seen smile hidden behind a thick beard that reaches to his collar bone.
- - - - - - -
Personality
Teague is a man who prefers solitude to companionship, the serenity of the forest to the cacophony of the city, fealty to himself rather than a king. These attributes alone make it difficult for the man to function within polite civilization, let alone lead a Court. Yet somehow the surly wildling manages to do just that. His naturally gruff demeanor belies an observant and introspective nature. His years living the life of a hermit have granted him a certain understanding of himself that few possess allowing him to act with surety in all of his actions. Since growing to adulthood Teague cannot recall doing anything he looks back on with regret. He cares little for the trappings of his title as the "Leader" of the Exiles and even less for the titles of others. No matter what station Teague addresses others in a brutish straight forward manner. A common phrase uttered by the man is "I am no man's better, nor are they mine."
In spite of, or perhaps because of, his shortcomings Teague has proven to be of an even temperament rarely showing anything beyond mild annoyance where others would grow infuriated. He has proven to be profoundly contemplative though can be thought of as slow to move. This has drawn numerous complaints from some of his more outspoken critics but his deliberate and methodical plans have kept the restless Court of Exiles grounded. Teague prefers to sort out any form of disagreement through honest communication and negotiation but will not shy away from a fight if it comes down to it. Violent confrontation is usually his last resort as he's taken the phrase "War is the last argument of kings," to heart.
Teague is not without joy. The man has a rather dry sense of humor and favors sarcasm. Unfortunately, his deadpan manner in delivering his jokes often cause others to take him seriously. Those that play along with his odd wit are often greeted by a rarely seen smile and a deep, boisterous laugh. Teague, like in most things, is slow to grow close to others but for those he does choose to call friends he displays a level of loyalty that borders upon being a fault.
Oddities
I. Teague can often be found journaling or sketching, even in the midst of conversation.
II. Teague lacks an understanding of personal space and often invades others' without thought.
III.
- - - - - - -
History
[[does your character have any living relatives? or are they an orphan? How did they get to where they are today? Please write a brief history of your character. Please write at least 150 words on your character and their background]]
- - - - - - -
Player
Alias: Teague
Age: 24
Experience: 10 erratic years that probably equates closer to 3
How did you find us?: Proboards Support